|
Joep,
I went with the based structure because if they actually used all 50
members, in all 300 files the big data structure wasn't big enough.
(50members * 10 byte names) * (300 files) + (300 files * 10 bytes names) =
153,000 bytes. This is the compile error I was trying to avoid.
Maybe he was trying to code for the pointer phobic - of which I used to be
in that camp - but I've seen the light.
Defining it for a length of 32766 is like ignoring truncation on numbers
<vbg>
Rob Berendt
==================
"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
Benjamin Franklin
"Joep Beckeringh"
<joep@beckeringh. To: <RPG400-L@midrange.com>
myweb.nl> cc:
Sent by: Fax to:
rpg400-l-admin@mi Subject: Re: Big complex
parameter.
drange.com
12/12/2001 05:59
PM
Please respond to
rpg400-l
Bob,
Why use %SUBST? I'd make ElemItem a based structure. (I have a utility
with a parameter like that. In the original version I processed it in CL.
Brr.)
Joep Beckeringh
45/15; love the cycle
----- Original Message -----
From: "Bob Cozzi (RPGIV)" <cozzi@rpgiv.com>
To: <rpg400-l@midrange.com>
Sent: Wednesday, December 12, 2001 5:24 PM
Subject: RE: Big complex parameter.
> When you have a complex mixed list, it is passed something like this:
>
> D Elems DS 32766
> D Count 5i0
> D offset 5i 0 Dim(300)
>
>
> The first COUNT field tells you how many elements were passed.
> Then, an array of 2-byte binary integers are passed.
> Each one contains an offset to an element on your list.
> These offsets (if memory serves) are passed in backwards order,
> last-first.
> So if Offset(1) = 347, then in position 347+%size(count) would be the
> first element on your list. You use %SUBST to access:
>
> %SUBST(Elems: offset(x)+%size(count): %size(target))
>
> Where TARGET is probably another data structure whose format matches the
> element list. Element lists are passed as
>
> D ElemItem DS
> D eCount 5I0 /* Not really needed */
> D item1 10A
> D item2 10A
> D item3 10A
>
>
> So each OFFSET would "point" to a bucket that contained an ELEMITEM set
> of data.
>
> Now, all of this is from memory so check it out in that old issue of Q38
> if you can get a copy from John Carr.
>
> Bob Cozzi
> cozzi@rpgiv.com
_______________________________________________
This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list
To post a message email: RPG400-L@midrange.com
To subscribe, unsubscribe, or change list options,
visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l
or email: RPG400-L-request@midrange.com
Before posting, please take a moment to review the archives
at http://archive.midrange.com/rpg400-l.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2025 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.