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Joep, I went with the based structure because if they actually used all 50 members, in all 300 files the big data structure wasn't big enough. (50members * 10 byte names) * (300 files) + (300 files * 10 bytes names) = 153,000 bytes. This is the compile error I was trying to avoid. Maybe he was trying to code for the pointer phobic - of which I used to be in that camp - but I've seen the light. Defining it for a length of 32766 is like ignoring truncation on numbers <vbg> Rob Berendt ================== "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." Benjamin Franklin "Joep Beckeringh" <joep@beckeringh. To: <RPG400-L@midrange.com> myweb.nl> cc: Sent by: Fax to: rpg400-l-admin@mi Subject: Re: Big complex parameter. drange.com 12/12/2001 05:59 PM Please respond to rpg400-l Bob, Why use %SUBST? I'd make ElemItem a based structure. (I have a utility with a parameter like that. In the original version I processed it in CL. Brr.) Joep Beckeringh 45/15; love the cycle ----- Original Message ----- From: "Bob Cozzi (RPGIV)" <cozzi@rpgiv.com> To: <rpg400-l@midrange.com> Sent: Wednesday, December 12, 2001 5:24 PM Subject: RE: Big complex parameter. > When you have a complex mixed list, it is passed something like this: > > D Elems DS 32766 > D Count 5i0 > D offset 5i 0 Dim(300) > > > The first COUNT field tells you how many elements were passed. > Then, an array of 2-byte binary integers are passed. > Each one contains an offset to an element on your list. > These offsets (if memory serves) are passed in backwards order, > last-first. > So if Offset(1) = 347, then in position 347+%size(count) would be the > first element on your list. You use %SUBST to access: > > %SUBST(Elems: offset(x)+%size(count): %size(target)) > > Where TARGET is probably another data structure whose format matches the > element list. Element lists are passed as > > D ElemItem DS > D eCount 5I0 /* Not really needed */ > D item1 10A > D item2 10A > D item3 10A > > > So each OFFSET would "point" to a bucket that contained an ELEMITEM set > of data. > > Now, all of this is from memory so check it out in that old issue of Q38 > if you can get a copy from John Carr. > > Bob Cozzi > cozzi@rpgiv.com _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@midrange.com To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l or email: RPG400-L-request@midrange.com Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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