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On Wed, 12 Dec 2001 bmorris@ca.ibm.com wrote: > > >Oh, yes... I knew they added 8-bit integer fields, but I didn't realize > >that they continued to expand the (worthless) "B" data type to 8-bits as > >well. > > Scott, 2B 0 isn't an 8-bit integer. It's a 16-bit integer, like it > always was. 2B 0 isn't an expansion. It's been there "forever" in RPG > and DDS at least, and is only supported in ILE RPG for compatibility > reasons. (Even if I-binary had been introduced in V3R1, we'd have had > to keep B-binary.) Yes, I know that they've been around forever, because I used to use them in RPG III. Here's what I'm thinking of... in RPG III, I used to do something like this: IDSCVT DS I B 1 10DSBIN I 1 1 DSCHAR C* C MOVE SOMETHING DSCHAR C DSPLY DSBIN C* C MOVE *ON *INLR I couldn't do this because the compiler complains that "DSBIN" must be either 2 or 4 bytes long. So, I guess that's where my confusion came from. I understand now that the binary type has to be 2 or 4 bytes long, but you can define it as "1B 0" thru "9B 0" and the compiler will just not use the extra decimal digits. Thanks again for the clarification.
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