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Yes there is a disparity...but not really.  Even though I came from a S/34,
S/36 to native AS/400 background, there are many AS/400 programmers who
NEVER learned the cycle.  However the APIs, service programs, pointers, etc
are new techniques that are available to all of us to learn.  If I already
know how to code WITHOUT the cycle, why should I go back and learn
something that is not necessarily good technique.  I want to go FORWARD in
my programming knowledge.... not backwards.

Just my two cents worth.....



                    Jeff Crosby
                    <jlcrosby@dilgard       To:     rpg400-l@midrange.com
                    foods.com>              cc:
                    Sent by:                Subject:     Re: Cycle Processing 
vs. Doing it my way
                    rpg400-l-admin@mi
                    drange.com


                    12/07/01 10:41 AM
                    Please respond to
                    rpg400-l






Douglas Handy wrote:

> >The minute I use the cycle I have automatically eliminate a large group
of
> >programmers from being able to simply grasp the intent and mechanics of
my
> >program.  End of story.
>
> Just to play Devil's Advocate here, the same argument can be alledged
against
> using pointers, or most APIs, or service programs with binding
directories, or
> ...  (name your favorite new RPG IV feature here).
>
> Yet you don't advocate coding to the least common denominator if they
don't
> understand these concepts.  You want them to get with the program, so to
speak,
> and learn how to make use of what the language offers.
>
> Is there irony in the disparity?

Bingo.

--
-Jeff

New email address: jlcrosby@dilgardfoods.com

The opinions expressed are my own and not necessarily
the opinion of my company.  Unless I say so.

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