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Wow... if people keep reading my web pages, I might even finish them :) Any way, I think I explained what I meant better in one of my previous messages on this topic. If not, ask this question again :) On Tue, 3 Jul 2001, John Ross wrote: > Scott, > > I have read http://klement.dstorm.net/rpg/pointers.html only twice so > far. Do you think this link will help me do what I need to do. I understand > pointers a little. Is it saying I can take a 100 character field and set a > pointer to position 10 through 20 of that field? I understand if pointera > points to fielda then whatever you do to the one it does to the other, > value wise. > > Thanks > John Ross > > At 04:26 PM 7/3/01 -0500, you wrote: > [snip] > > >5) Once this parm data has been received by the AS/400, it will use > > the number of parms, and offsets for each parm to get a list of > > pointers to pass to the program that it's about to call. It > > could base some 1A fields on these pointers, and pass these > > as parms to the program that it's about to call. If there > > are less than 255 parms to pass, the remaining pointers should > > probably be set to NULL. It can now do the actual call. > [snip] > +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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