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The screen data (and the cursor location) end up in a variable called
&SCREENDTA2. 

You can add this variable as a parameter to the program (so it is returned
to the calling program) or pass it an RPG program to write it to a file or
print it.


Albert 


        -----Original Message-----
        From:   Carsten Flensburg [SMTP:flensburg@novasol.dk]
        Sent:   Wednesday, January 03, 2001 10:27 AM
        To:     RPG400-L@midrange.com
        Subject:        Re: Screen Scraper API?

        Aaron,

        I would recommend that you try and run the program in the debugger
(compile
        module with DBGVIEW(*LIST))  to see exactly what it does - this
would allow
        you to tailor it to suit your specific needs. The screen contents as
such
        (including attributes) ends up in the variable called Screen.

        Best regards,
        Carsten

        ----- Original Message -----
        To: <RPG400-L@midrange.com>
        Sent: Wednesday, January 03, 2001 4:26 PM
        Subject: RE: Screen Scraper API?


        > Carsten,
        >
        > I went ahead and installed the program, got a clean compile, ran
it. . .
        > but where does the output go to?  Do I need to process the output
with
        > another program.
        >
        > Thanks for the help,
        > Aaron Bartell
        >


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