|
The screen data (and the cursor location) end up in a variable called
&SCREENDTA2.
You can add this variable as a parameter to the program (so it is returned
to the calling program) or pass it an RPG program to write it to a file or
print it.
Albert
-----Original Message-----
From: Carsten Flensburg [SMTP:flensburg@novasol.dk]
Sent: Wednesday, January 03, 2001 10:27 AM
To: RPG400-L@midrange.com
Subject: Re: Screen Scraper API?
Aaron,
I would recommend that you try and run the program in the debugger
(compile
module with DBGVIEW(*LIST)) to see exactly what it does - this
would allow
you to tailor it to suit your specific needs. The screen contents as
such
(including attributes) ends up in the variable called Screen.
Best regards,
Carsten
----- Original Message -----
To: <RPG400-L@midrange.com>
Sent: Wednesday, January 03, 2001 4:26 PM
Subject: RE: Screen Scraper API?
> Carsten,
>
> I went ahead and installed the program, got a clean compile, ran
it. . .
> but where does the output go to? Do I need to process the output
with
> another program.
>
> Thanks for the help,
> Aaron Bartell
>
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