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At 12/8/00 11:33 AM -0600, you wrote: >The way you do this is to NOT use a field, ONLY use a pointer that is first >Allocated to 1 record, and then Reallocated for an additional record each >time you read another record in. This creates a completely dynamic and >contiguous memory block that holds the records for the file. The externally >described Data Structure to the file is Based on a Pointer, and you >re-calculate this pointer to the correct position in the dynamic memory >block. Let me get this straight. If the DS is based, the pointer is set for the first record read. I increment the pointer to point to the byte right after the DS. How do I know I'm not stepping on some valid data in memory? Do I use ALLOC / REALLOC to reserve it? If yes, then that should work well. Does it make sense (performance wise) to only add one record to the memory allocation? Or should I just add, say, 500 records worth. >Another technique in the RPG Programmer's guide is to create a Linked List. >The problem with this is that it requires at least 2 pointers per record, >and possibly 3, and creates a lot of pointer management issues. The above >technique requires only 1 pointer for the data, and an additional pointer >for the Based Data Structure. I agree that a linked list is too complicated for this application. -mark +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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