|
Okay, you need to realize, the statements are:
if (condition) (statement);
else (statement) ;
The true statements on one line are:
if some_condition statement1;
else statement2;
in C format.
The way it is broken up is done by programers to make it more legible, which is
why you see:
if some_condition
statement1;
else
statement2;
That is actually 2 statements on 4 lines.
It all depends on what the if structure will be in RPG. Most likely
if (condition);
(statement);
.
.
.
endif;
in which case, yes, it would be coded as
if some_condition;
statement1;
else;
statement2;
endif;
C gets around only being able to have one statement per if statement with
the fact that many statements enclosed in brackets { } are considered one
statement.
So it could be coded as (in C):
if some_condition
{
statement1;
statement1a;
statement1b;
}
else
{
statement2;
statement2b;
}
C uses brackets { }, RPG uses EndXX's
Regards,
Jim Langston
Marcin Sagan wrote:
>
> >>> "Stone, Brad V (TC)" <bvstone@taylorcorp.com> 11/02 4:00 >>>
> >>>How about use a semicolon if you have more than one instruction on a line.
> >>>Otherwise you don't need it..<<<
>
> That's my point.
>
> Marcin Sagan
>
> >>> "Janell Haskins" <jhaskins@KNITRITE.COM> 11/02 7:54 >>>
> >>> if some_condition;
> >>> statement1;
> >>> else;
> >>> statement2;
> >>> endif;
> >>> I have no problems with the semicolons at the end of the 2nd, 4th, and 5th
> >>> lines, but my experience with C, Pascal, and Java tells me that the
> >>> semicolons at the end of the 1st and 3rd lines just DON'T LOOK RIGHT.
>
> Agreed. Really, if we have to have semicolons lets do it like we are use to
>in other languages.
> My 0.02
>
>
>
>
>
>
>
>
>
>
>
>
> !
> !
>
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