|
Thanks so much to all who responded to my request for
suggestions on what needs to taught in my RPG college course. I know you
are all very busy and it is terrific of you to take time from your schedules to
give this some thought and respond to me.
Your answers were as varied as I'm sure your shops are, but
very good information and some really great suggestions.
My students' backgrounds are equally as varied as your
needs. They range from mainframers crossing over to midranges, people with
hands on AS400, to folks who can't spell "computer" yet. And I will have
this mix every semester in each class. It is quite a challenge to try and
bring the upstarts up to speed while keeping the old hands interested.
Most of my students are over 30. The older my students are the harder they
dig on their own. The younger ones seem to expect to be spoon fed.
It's amazing to me that someone is willing to pay $65 - $75 for a book but does
not want to open it, and I tell them so. One of the first things I tell my
students is that, as a programmer your job is to solve problems - if you can't
solve the problems we present in this course you probably won't make it as a
programmer.
Although my input is sought, I am not the decision maker nor
the course designer. I am through teaching for the summer, however, when
classes resume in the fall, I plan to take your suggestions to the course
designer.
Thanks again for your input.
By the way, I also teach CL. Any thoughts along those
lines?
Pam D
|
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.