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This is indeed the correct behavior. As much information as is currently available, up to the size of the supplied buffer is returned by recv(). If no data is available to be received, the recv() function will (generally) wait for data to arrive. You may have to call recv() multiple times to receive a predetermined amount of data. Here are a few fairly easy ways to implement: 1) You and the client agree ahead of time that the message is of fixed size, so your program reads in a loop until it has received the correct number of bytes 2) The first part of the message from the client tells you how many bytes the message will be, and your program reads until it has received that many bytes 3) The client appends a delimiter to the message, and your program reads until it locates the delimiter. You have to be a bit careful here to be sure the delimiter cannot itself be part of the message. For variable length messages that are text fields only, I usually use #3 and append a carriage return (x'0D') to the message. And of course, as you already know, the routines do not themselves convert between ASCII and EBCDIC. Send() operates in essentially the same manner. You should also send in a loop checking the status of send until the number of bytes sent is equal to the size of your message. You never know when TCP will decide to send only a portion of your buffer. Also, I normally use send() and recv(). I'm pretty sure read() and write() work in the same manner, although someone here will correct me on this if I'm incorrect. Regards, Rich -----Original Message----- From: owner-rpg400-l@midrange.com [mailto:owner-rpg400-l@midrange.com]On Behalf Of Sanjiv Hati Sent: Friday, March 24, 2000 6:07 PM To: RPG400-L@midrange.com Subject: Re: Socket related question... I convert each bytes of the replied string into EBCDIC and when I view the converted buffer it appears to me as incomplete (because, in Win NT, I can view the complete string using another client socket program). But the read() returns an integer value, which is in fact number of bytes received i.e. 536 (whereas the actual bytes sent by the Win NT server is 2K btyes). This is very strange to me. +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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