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Peter wrote: >Although IF constructs are the preferred method, you CAN do something >different without it: > > C NBR COMP *ZERO 99 > C 99 MOVE 'Y' NEGTIV 1 > C N99 MOVE 'N' NEGTIV COMP really is a thing of the past. You could code the above COMP instead as: C EVAL *IN99 = (NBR < 0) Cheers! Hans Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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