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It quickly becomes a hair-splitting excercise, but splitting hairs is sometimes the most effective way to understand something in detail. When you create an RPG program, the compiler inserts the cycle code. It's always there. If you don't have a primary file, chunks of the cycle don't get executed (such as primary input, total output), but they are still there. When the mainline of your code executes, it is the first cycle of the detail time calculations. To prevent your program from looping through the cycle indefinitely, you have to set LR or execute a RETRN/return. Coding H NOMAIN prevents the cycle code from being included in the program at all. To say that every programming language has a cycle of sorts is to misunderstand how the cycle works. There is no way to get a C program to constantly repeat its main() routine; you have to code a loop within main(). RPG will happily repeat the mainline C-specs until it finds an explicit exit. Peter Dow: I loved your non-primary cycle example! ____________ Paul Cunnane ______________________________ Reply Separator _________________________________ Subject: Re: RPG Cycle Author: fkolmann@revlon.com.au at InterNet Date: 2000-02-17 9:15 am You said 'turn off' , what do you mean by 'turn off'. IMO not having P or S files effectively turns off the cycle. In any case every programming language has a cycle of sorts, to start and end a program. Even the OS has a bootstrap program that is a 1 loop cycle. (snip) +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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