|
>Or, they can use >A ADD 1 A > ADD 1 A > >More than one way to do things can cause confusion, true, but does that mean >we shouldn't use the EVAL statement because we can do the same thing with >MULT, ADD, MOVE, DIV, et al? > >But, I tend to agree, I don't think we want a C clone. Will the ADD, SUB, DIV and MULT op codes be available in the CF-spec? Could I code it as CF Add 1 A Joe Teff +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.