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Nobody wants a C clone. <g> One of the things that has kept my interest in RPG is its evolution over the past few years. I like some of the features of C syntax and would use them if we had them in RPG. The increment operators are really handy and don't, to me, represent a major conceptual leap. They're also more of a nice to have than a necessity. If we get them, no one would _have_ to use them. You could preclude them with shop standards. > -----Original Message----- > From: Jim Langston [mailto:jlangston@conexfreight.com] > Sent: Thursday, October 07, 1999 8:53 AM > To: RPG400-L@midrange.com > Subject: Re: SV: C style assignment of variable values > > /* Snip */ > > But, I tend to agree, I don't think we want a C clone. > > Regards, > > Jim Langston > > Denis Robitaille wrote: > > > <SNIP> > > At the present, shop A,B and C have the same standard: A = > A + 1 because it is the onlyt way to go. > > +--- > | This is the RPG/400 Mailing List! > | To submit a new message, send your mail to RPG400-L@midrange.com. > | To subscribe to this list send email to RPG400-L-SUB@midrange.com. > | To unsubscribe from this list send email to > RPG400-L-UNSUB@midrange.com. > | Questions should be directed to the list owner/operator: > david@midrange.com > +--- > +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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