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  • Subject: RE: Codestudio
  • From: "Bob Cozzi" <cozzi@xxxxxxxxx>
  • Date: Sun, 8 Aug 1999 13:01:38 -0500
  • Importance: Normal

I use Mocha as well to connect to one of our AS/400 systems in Chicago.
I use the same password and user profile in Mocha as I do when I sign on
with CodeStudio. CodeStudio uses FTP to do file transfer. So if FTP is alive
on your system, you should be fine.

CodeStudio (both version) are written in C++ using the Microsoft Visual C++,
and now the Visual Studio packages/compiler.

Bob Cozzi

http://www.RPGIV.com




> -----Original Message-----
> From: owner-rpg400-l@midrange.com [mailto:owner-rpg400-l@midrange.com]On
> Behalf Of Alton Blain Wilson
> Sent: Saturday, August 07, 1999 5:51 PM
> To: RPG400-L@midrange.com
> Subject: Re: Codestudio
>
>
> Bob,
>
> I have a time sharing account on an AS/400.  I connect through my
> ISP, and I
> am using Mocha w32 5250 for terminal emulation.  Can I connect to this
> AS/400 through the internet using Codestudio?
>
> I have a demo copy of CODE 400, and so far I have not been able
> to get it to
> work, in terms of connection to the AS/400.
>
> What language did you use to write Codestudio 16-bit version?
>
> Regards,
>
> Alton
> ----- Original Message -----
> From: Bob Cozzi <cozzi@rpgiv.com>
> To: <RPG400-L@midrange.com>
> Sent: Saturday, August 07, 1999 9:35 AM
> Subject: RE: Codestudio
>
>
> > Our biggest challenge right now is performance. We decided to
> move to the
> > Microsoft Rich Edit control. Big mistake on our part--it is slow that
> > anything I can image. If you want an example of the performance issues
> we're
> > up against, check out Microsoft's WordPad app that comes with Windows
> 95/98.
> > Open a large file of at least 100K bytes. If you need to, just duplicate
> > something over and over.  It takes forever.
> >
> > We're looking at a few options--right now it loads normal sized RPG code
> > pretty quickly, but it slows down when you open larger files. Unlike the
> > 16-bit version which opens a file of any size in a second or
> two, (I wrote
> > that code myself from scratch) the 32-bit version is using only MS stuff
> for
> > the editor presentation itself and is slow, slow slow to load a file...
> > We're working on it though.
> >
> > Bob Cozzi
> >
> > http://www.RPGIV.com
> >
> >
> >
> >
> > > -----Original Message-----
> > > From: owner-rpg400-l@midrange.com
[mailto:owner-rpg400-l@midrange.com]On
> > Behalf Of Hatzenbeler, Tim
> > Sent: Friday, August 06, 1999 4:43 PM
> > To: 'RPG400-L@midrange.com'
> > Subject: Codestudio
> >
> >
> > Not to change the subject away from the CF specs.... But I do have
another
> > question....
> >
> > Any Idea when your 32 bit beta version of code studio is going to
> > be ready.
> > I liked you 16bit version but couldn't really give it a fair shot
because
> > were in a IP network.
> >
> > Any way, just thought I would ask....
> > Tim
> >
> > P.S. I was wondering if your product has the ability like SEU to exclude
> > code and then bring it back by either matching a FIND or by Matching a
> > Source date change search?  I use that feature all the time, to
> > take care of
> > the canned software we have.
> >
> >
> > +---
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