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Bruce, I know this dead horse is getting pretty well beaten ;-), but..... >>You know, searching for a klist is only an F16 key away.<< Yeah, but why search for it when you have it right with ONE op code, the chain or reade? >>Just about any editor can find the klist. The problem is that you are suggesting that we remove the klist and scatter the information across the program instead of just one place.<< What is the "information"? The key values? Tell me from the two examples below which is more "scattered". Example 1: At the top of the C-specs: Key1 Klist Kfld CoNo55 Kfld OrdN55 Kfld OrdL55 ... hundreds of lines later, in a subroutine far, far away... Eval CoNo55 = L#CoNo Eval OrdN55 = OrdN50 Eval OrdL55 = OrdL50 Key1 Chain File55 99 Example 2: chain File55(L#CoNo: OrdN50: OrdL50) You know what my choice will be. One op code, one place, one change. - Dan Bale * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * This is the RPG/400 Discussion Mailing List! To submit a new * * message, send your mail to "RPG400-L@midrange.com". To unsubscribe * * from this list send email to MAJORDOMO@midrange.com and specify * * 'unsubscribe RPG400-L' in the body of your message. Questions should * * be directed to the list owner / operator: david@midrange.com * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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