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  • Subject: Re: Why define files internally (was: What bugs you about KLISTsin RPG IV?)
  • From: oludare <oludare@xxxxxxxxxxxxx>
  • Date: Thu, 17 Jun 1999 12:06:04 -0400
  • Organization: Hubble-Pulsecom

1.    Save some DASD space.
2.    Efficient. Objects are together (pgm & file).
3.    All resources belong to pgm. No external lock, No external shared resouces.
4.    File easily manipulated during maintenance without compiling gazilion other pgms.
5.    There's more if you want more. J

michael.franchino@cussys.com wrote:

What reason would you have for internally defining a file in RPG instead of
using the external definition?

Michael

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