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Well, sort of that! You see? Not that difficult. And I bet this wouldn't
take that much $$$ to get it. Like with SQL enhancements, that's how it
would be, only that at the RPG level and also the command line interface.

Remember when SQL started supporting long names with fields? The solution
was that, if you didn't specify a literal, char(10)-long name for a field,
what does the compiler do? We all know, it takes the last 5 characters and
builds a sequence with the first 5-character set from the name.

Who complained about that? We all had to go and see what names the CREATE
TABLE sql statement did with our fields so they could be used by an RPG
program. Who screamed for that?



El mié, 29 may 2024 a las 12:16, Mark Waterbury (<
mark.s.waterbury@xxxxxxxxxxxxx>) escribió:

OS/400 or IBM i provides all the tools needed to do this. See the
ADDLNK command.
Use ADDLNK to create a long symbolic name (in the IFS) that links to
(points to) the actual OS/400 or IBM i object name.
Then it is only a matter of writing commands that know how to recognize
and use these symbolic links.
One could even write your own equivalent of QCMD, say, QCOMMAND, that
would also recognize long command names.


On Wednesday, May 29, 2024 at 02:07:43 PM EDT, James H. H. Lampert via
MIDRANGE-L <midrange-l@xxxxxxxxxxxxxxxxxx> wrote:

On 5/29/24 10:42 AM, Brad Stone wrote:
I like it. :)

It's rather like what WinDoze did to support long names. Having a
separate "long name" property is quite different from changing the
length of the "name" property (QSYS.LIB objects do, after all, get new
properties added from time to time), and it's probably the only way long
names could be made to work without breaking enormous amounts of software.

--
JHHL

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