Thanks, you are one of my favorite contributors here. You brighten my day when you wax poetic. I always read yours and Buck's commentaries. I usually learn something when I do.

Thanks again,

-----Original Message-----
From: MIDRANGE-L <midrange-l-bounces@xxxxxxxxxxxxxxxxxx> On Behalf Of John Yeung
Sent: Tuesday, November 26, 2019 4:30 PM
To: Midrange Systems Technical Discussion <midrange-l@xxxxxxxxxxxxxxxxxx>
Subject: Re: [EXT] Re: Need to replace hex zeroes in a CL variable

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On Tue, Nov 26, 2019 at 4:00 PM Danny Hayes <Danny_Hayes@xxxxxxxxx> wrote:

There is an excellent reason - I am awfully lazy. I mean write an RPG program JUST to remove Nulls from one string. Surely there must be some way short of that. If not I have wasted 31 years riding this box, whatever they choose to call it.

The "lazy" way to do things is whatever is the path of least resistance. For a lot of people, in the time it took for you to read this e-mail thread, they could have already written the RPG wrapper and moved on to the next problem.

Others just go ahead write everything in RPG, period. Then there is no time wasted choosing which language, no mental energy wasted in remembering which language has which functions.

I won't speak to whether your 31 years have been wasted, but I would say that the path of least resistance is different for different people, and since we don't know what comes easiest to *you*, we are just throwing suggestions out there to see what sticks.

John Y.
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