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There is one slight complication.

One of the systems is double-byte, so, if using traditional I/O and
overriding the files within the program to DDM files, at a minimum there
would need to be two sets of files defined in the RPG program - one set to
use against the single-byte files, and another to use against the
double-byte files...

- sjl

Vern wrote:
I agree - and I think I'm willing to pay that price. You pays your
money, you takes your choice. Either approach has its benefits and
drawbacks.

I think maintenance on DDM files is a minimal exercise - once set up,
there's not usually a reason to do much with them. I'd hope that kind of
thing is a one-time thing.

OTOH, with DRDA you have to define all those remote database entries.
They need maintenance, too.

So the code might be simpler and shorter with DRDA, because of what you
say - with DDM, you have to explicitly name each file - unless you can
do overrides to a DDM file - haven't tried that.

So we go in with our eyes wide open and consider all the factors we can
know, then pick something.

Time to leave for work




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