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Hmm. I think I've seen the word UIM before but have no idea what it is.
This one will have to go on my todo list like so many other subjects that come up here.
One day I'll get there.

-----Message d'origine-----
De : midrange-l-bounces@xxxxxxxxxxxx
[mailto:midrange-l-bounces@xxxxxxxxxxxx] De la part de Jerry Adams
Envoyé : mardi 28 juillet 2009 13:37
À : Midrange Systems Technical Discussion
Objet : RE: How to compile a menu?

I have had the issue you describe with /36 menus. If I
compile/create it in a project/development library, simply
copying the objects to production does not work.

I have not done many "native" menus using STRSDA. I use UIM
to create menus because it actually allows me to use all 99
of the menu options (not that I've ever overloaded one that
badly!). With STRSDA you may have 99 menu options, but you
are still limited to a single panel. Anyway, I have never
had an issue creating a UIM menu in a project library and
then simply copying the *Menu object to production. The only
thing I hate about UIM, which Vern and I have discussed here
before, is that there is no graphical interface tool, such as
STRSDA or, even, STRRLU (yuk).

Jerry C. Adams
IBM System i Programmer/Analyst
--
B&W Wholesale
office: 615-995-7024
email: jerry@xxxxxxxxxxxxxxx


-----Original Message-----
From: midrange-l-bounces@xxxxxxxxxxxx
[mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of David FOXWELL
Sent: Tuesday, July 28, 2009 2:24 AM
To: Midrange Systems Technical Discussion
Subject: RE: How to compile a menu?

Hi,

Now if you'd already modified that menu with SDA in a
development library, how do you get it to compile with a
program when you install it?

It's one thing our <CMS> doesn't manage : we just send a
message reminding to execute SDA on the new menu source so
that all the objects get created properly.

-----Message d'origine-----
De : rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] De la part de Vern Hamberg
Envoyé : mardi 28 juillet 2009 00:05 À : RPG programming on
the IBM i
/ System i Objet : Re: How to compile a menu?

Sharon

I believe you should not directly edit the MSGF - you
change that in
SDA with one of the function keys - where you specify the
command to
be executed by each option.

Not that I haven't done that ;-) but you should not have to.

Vern

Sharon wrote:
Hello, I have to make a change to an AS/400 menu, but not
sure how to compile it. Made the changes to the DDS
through SDA, and
there is a message file I changed also to show my new option.

Current objects are a *MSGF, *MENU and *FILE. I have been
told if you compile the menu all three objects are created?


Any help would be great. Thanks in advance.

Sharon

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