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Hi Michael,

What does your command definition look like? When you define a list, the 1st two bytes of the list returned to the program will be a binary number indicating how many elements of the list were filled in by the user and passed to the cpp. You should only be processing that number of list elements; any storage beyond those is undefined.

*Peter Dow* /
Dow Software Services, Inc.
909 793-9050
pdow@xxxxxxxxxxxxxxx <mailto:pdow@xxxxxxxxxxxxxxx> /

Michael Ryan wrote:
Yup...that's what I'm doing, but I'm having a problem when it's a list
parameter. The single parameters look fine. It's like when I do this:

SAVRSTOBJ OBJ(OBJ1 OBJ2)
          LIB(SOMELIB)
          RMTLOCNAME(SOMEREMOTE)

The OBJ parameter (which can have multiple values) seems to have junk in the
unused positions in the list. The LIB and RMTLOCNAME, being single values,
don't seem to have the same problem.


On 10/20/06, Richard ECUYER <recuyer@xxxxxxx> wrote:
Not sure if this is really what you are looking for but usually, specify
the
parmnam and it's value like this  :
WRKOUTQ OUTQ(MYVALUE) ... OUTQ is the parm name, MYVALUE is the parm
value...


----- Original Message -----
From: "Michael Ryan" <michaelrtr@xxxxxxxxx>
To: "Midrange Systems Technical Discussion" <MIDRANGE-l@xxxxxxxxxxxx>
Sent: Friday, October 20, 2006 5:42 PM
Subject: Calling Command with Parameters


I'm constructing a command in an RPG program. I'm getting junk in the
command processing program's entry paramters for multiple element
command
parms. It reminds me of the 32 byte CL program problem - in fact, that's
why
I front-ended the CPP with a command. So, my question is - if I have a
command that takes a list for a parameter, how do I construct the
command?
Thanks...
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