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Rich Duzenbury wrote: > ... > Agreed. Seems like RPG programs are 'virtually impossible' to exploit > remotely, especially without intimate knowledge of the object. Now, on > to 'C' programs. > I don't think there's anything special about C that would make C programs more liable to exploitation through buffer overflows. It's maybe a bit more likely to make _coding errors_ that lead to buffer overflow, just because of the heavy use of string functions in C, but I don't think you're talking about coding errors.
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