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Would anybody happen to know why, when an RPG DSPLY statement is executed,
the message display would be immediately followed by a "Cancel Invite"?

I have a test RPG program that CHAINs a file, based on a value passed as a
parameter, then DSPLYs a field from the record. If I run it from a 3477,
the DISPLAY PROGRAM MESSAGES screen appears, with the DSPLY result, and
stays there until I "Press Enter to continue." But if I run the same test
program from our TN5250e emulator, the DISPLAY PROGRAM MESSAGES screen
appears for barely a split second, then goes away without waiting for a
response. A data stream trace shows that a CANCEL INVITE was received, and
our emulator dutifully acknowledged it according to RFC 1205.

--
JHHL



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