On Mon, 14 Jan 2002, Andy Nolen-Parkhouse wrote:

> A standard, single-threaded program will not take advantage of more than
> one processor.  This would include the standard RPG/COBOL interactive
> and batch programs found in most older systems.  Multi-threaded
> applications should be able to take advantage of multiple processors,
> although I'm a little over my head here as to specifics.  I don't know
> whether the HTTP server supports multiple threads.

I'm unsure of the capabilities of *new* RPG programs to take advantage of
multi-threading.  Multi-threaded apps have ops such as thread_create(),
thread_lock(), thread_destroy(), etc. (or some variation).  RPG doesn't
have these ops as far as I know.  Perhaps the compiler can do some fancy
magic to enable threading but it seems unlikely.

James Rich

As an Amazon Associate we earn from qualifying purchases.

This thread ...


Follow On AppleNews
Return to Archive home page | Return to MIDRANGE.COM home page

This mailing list archive is Copyright 1997-2022 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].

Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.