On Mon, 14 Jan 2002, Andy Nolen-Parkhouse wrote:

> A standard, single-threaded program will not take advantage of more than
> one processor.  This would include the standard RPG/COBOL interactive
> and batch programs found in most older systems.  Multi-threaded
> applications should be able to take advantage of multiple processors,
> although I'm a little over my head here as to specifics.  I don't know
> whether the HTTP server supports multiple threads.

I'm unsure of the capabilities of *new* RPG programs to take advantage of
multi-threading.  Multi-threaded apps have ops such as thread_create(),
thread_lock(), thread_destroy(), etc. (or some variation).  RPG doesn't
have these ops as far as I know.  Perhaps the compiler can do some fancy
magic to enable threading but it seems unlikely.

James Rich
james@eaerich.com



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