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On Mon, 14 Jan 2002, Andy Nolen-Parkhouse wrote: > A standard, single-threaded program will not take advantage of more than > one processor. This would include the standard RPG/COBOL interactive > and batch programs found in most older systems. Multi-threaded > applications should be able to take advantage of multiple processors, > although I'm a little over my head here as to specifics. I don't know > whether the HTTP server supports multiple threads. I'm unsure of the capabilities of *new* RPG programs to take advantage of multi-threading. Multi-threaded apps have ops such as thread_create(), thread_lock(), thread_destroy(), etc. (or some variation). RPG doesn't have these ops as far as I know. Perhaps the compiler can do some fancy magic to enable threading but it seems unlikely. James Rich james@eaerich.com
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