|
Any luck? Also, this should also work for those who've abandoned *ENTRY
and use a Procedure Interface spec instead.
Rob Berendt
==================
A smart person learns from their mistakes,
but a wise person learns from OTHER peoples mistakes.
"Shannon O'Donnell"
<shannono@janodata. To: <MIDRANGE-L@midrange.com>
com> cc:
Sent by: Fax to:
midrange-l-admin@mi Subject: Programatically
Determining Parm Info
drange.com
09/24/2001 03:45 PM
Please respond to
midrange-l
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Does anyone know if there is a way to identify the *ENTRY parms in an RPG
program, using an API or some other method?
I know that DSPPGM and the QCLRPGMI (Retrieve Program Information) API will
return the number of parms, but I'm looking for a way, if possible, of
returning the actual parameter characteristics. For example, if the program
has 3 Entry parms, and they are defined as:
Parm1 - 3A
Parm2 - 2, 2 Packed
Parm3 - 15A
I want to be able to retrieve the 3A 2,2 and15A characteristics.
Shannon O'Donnell
--
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