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Folks, I'm having a problem with automatic refresh of a display. The standard way of doing this is to use the INVITE keyword on the DDS (testinvd) for the display file: A DSPSIZ(24 80) A CA03 A R DUMMY ASSUME A 1 2 ' ' A R SCREEN OVERLAY A INVITE A 1 17' JCR- TEST REFRESH WAIT' A COUNT 3S 0B 4 4 A 10 13'Compile this dspf with the WAITRCD- A value set to the number' A 11 13'of seconds you wish to delay.' then the following RPG ILE program counts up the COUNT with automatic refresh of the display every WAITRCD seconds until you hit PFKEY 3: Ftestinvd cf e workstn F maxdev(*file) F devid(pgmdev) C dow not *inkc C add 1 count C write screen C read testinvd 9999 C kc leave C enddo C eval *inlr=*on this works fine for a "normal" display, but does NOT work for the async console. Probably because the maxdev parm having no effect for the console or some such stupid thing. Second problem: an RPG/400 version of the above. Third problem: How to avoid the erasure of the screen when the RPG program returns. TIA Leif Svalgaard +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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