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: phil, : : We have been using Dynamic Screen APIs and full database encapsulation in an application : framework for about two years. The code is not trivial, but I wouldn't go back. At that : level, you have to worry about a lot of things that most RPG programs don't worry about : today. Some of those things are memory management, caching, recursion, parameterized : types, dynamic calls, debugger limitations, etc. A C programmer is probably much more : comfortable managing these things in their applications. Yes, I'm a ILE/C (ex RPG) programmer, and I use DSM & database encapsulation in my code too. You're right too, that once you're doing it, going back is a step in the wrong direction. Some of the more fun things I've done with the DSM is to use them in porting the Unix games 'rouge' and 'advent' among other things If we were to use the DSM API's in a OpenSource project in itself would be of benefit, there is hardly any examples of using them for other programmers to look at --phil +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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