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Chuck wrote: >Actually, Hans posted this reply back on 12/1/1999 under the subject "Float >numbers in RPG IV (was: RE: Procedue with *varsize parm)" > >========================================================= > >What you're seeing is normal behaviour for floating point numbers. Using float >... >========================================================= > >So it sounds like HE might be able to shed some light on this ! Hans ? :-) Sorry, but I'm totally clueless regarding specific AS/400 hardware configurations. I'd be pissed off too if my FPU were disabled. Heck, even cheap Pentium PCs can do floating point in hardware! Cheers! Hans +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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