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Three steps to use 'getenv' (this has not been tested but the theory is good ;-): 1) Code the RPG prototype - the simple version would be (columns not correct): D GetEnv Pr * ExtProc('getenv') D WhichVar@ * Value Options(*String) 2) Use the function in your code: D EnvData S 80A Based(EnvData@) C Eval EnvData@ = GetEnv('PATH') 3) Compile your code (using CRTBNDRPG if you wish) specifying *NO to the Default Activation Group Parm and QC2LE for the Binding Directory. That should be all there is to it. +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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