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RPG III does not allow this. You can get around it by creating a copy of the program in QTEMP using CRTDUPOBJ and then calling the copy. Obviously, there is a performance hit so it should be done only if necessary. > ---------- > From: Eric Panissard[SMTP:EPanissard@idt.pf] > Sent: Sunday, November 08, 1998 8:46 PM > To: MIDRANGE-L@midrange.com > Subject: RPG & recursive call > > At first sorry for my poor english, I am located in French Polynesia .... > > Is it possible to do a recursive call in an RPG III program ? If I try to > do > that by a simple CALL I have the message RPG8888. > > > +--- > | This is the Midrange System Mailing List! > | To submit a new message, send your mail to MIDRANGE-L@midrange.com. > | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. > | To unsubscribe from this list send email to > MIDRANGE-L-UNSUB@midrange.com. > | Questions should be directed to the list owner/operator: > david@midrange.com > +--- > +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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