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Yep, I remember those to... Let's, uh, Zork and Hitch Hikers Guide to the Galaxy. I was ticked too and keyed something similar to what you did (different game(s) same level of frustration <BG>) and the reply came back something like, "you'd like that wouldn't you". At the point I spent the next 5 minutes keying in every rude thing I could think of just to see what would come back. It was AMAZING what they had programmed for ! It was hilarious. Unfortunately that I could be a bit distracting as you progressed through the games and keep "checking" for stuff like that <BG>... Chuck keech@VNET.IBM.COM wrote: > Eric said: > > > >This reminds me about an incident at a 36 shop years back. The system >operator > >typed "C P <enter>" right after completing dayend for the banks. > > > >For those who aren't familliar with s36 shorthand, this stands for cancel >print. > >Every report was scrubbed, and dayend had to be reprocessed. Loved those >single > >character commands! <g> > > > >Eric A DeLong > > > > I hope the list will forgive a slightly off-topic post regarding the > joys (and woes) of abbreviated commands. > > I absolutely love computer games, and one of my first loves was the > old Adventure-style games, which I played on my Apple II computer, > purchased with nearly my first paycheck from IBM. > > For those unfamiliar with this type of game, one typed in commands > of the form VERB OBJECT, where the OBJECT was optional, and the > commands could be abbreviated to 3 characters. > > In one of the games I came upon a bear on a mountain ledge, and the > bear absolutely refused to let me pass. I tried giving the bear > everything in my inventory, I tried sneaking by the bear, attacking > the bear, but everything I tried just angered the bear, causing him > to throw me from the ledge. > > Finally, after hours of frustration I typed in: > > SCR*W THE BEAR > > to which the game replied: > > THE BEAR IS SO STARTLED HE FALLS OFF THE LEDGE. > > Well, I was startled, too, enjoying a good laugh, and amazed that the > programmers had put such a thing in a game. (The games were much tamer > back then). > > A couple weeks later I finally figured out that what the game really > wanted was: > > SCREAM AT THE BEAR > > which it would parse down to > > SCR BEA > > But, I felt my solution was slightly more elegant. > > Marty (working for IBM, speaking for himself) > +--- > | This is the Midrange System Mailing List! > | To submit a new message, send your mail to MIDRANGE-L@midrange.com. > | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. > | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. > | Questions should be directed to the list owner/operator: david@midrange.com > +--- +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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