>> OT, but I'd be more interested in a RPGLE interpreter. :-)

Um - we have one - it is called VisualAge for RPG.  Admittedly it does not
replicate the database functionality, but ....

I must admit I find the fascination with MI hard to understand.  We all
"own" the C compiler now (C++ too for that matter) - the majority of the
useful MI functions are surfaced in the C library and in many cases will
outperform the "native" (not that there is such a thing) MI anyway.

Just what is it that can be done so much better in MI that makes it worth
dealing with the absence of tools, documentation, syntax checkers, debuggers

Jon (just wondering) Paris

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