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I am trying to use these functions to manipulate bits in a single byte character string. I have a similar function, _TSTBTS (test bits) working perfectly. In fact, I have replaced all the testb opcodes in my programs to use this function. I can not get the _CLRBTS or _SETBTS to function at all. The program compiles and executes normally, just no bits are getting cleared or set. I suspect it is my prototype definition as I have a hard time, sometimes, interpreting the MI and C examples into RPG. (though these seemed fairly straight forward) Has anyone before used these in a RPGLE program and perhaps have a RPG prototype and call example to these functions that you could share? If anyone would like to see the simple test program in which I am attempting this, you can send an email to craig_rutledge@mohawkind.com , I will reply with the code. Thanks. Craig Rutledge http://www.alltel.net/~craigru/jcrcmd2.html as400 freeware utilities and games
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