|
Ok, I realized that I was looking at the wrong source from SF.net. Once I
switched to the source from the parser directory instead of the ILEDOCS
directory, the source better matched the objects when in debug but not
completely. It is off by a few lines in the main entry and off by about 30
lines in the rpg parser module.
Despite that I have tracked the problem down to when the source file is
opened in the readsource procedure.
===
fd = open( path : O_RDONLY :
S_IRUSR + S_IWUSR + S_IXUSR +
S_IRGRP + S_IWGRP + S_IXGRP +
S_IROTH + S_IXGRP);
===
I get back a -1 as the response but it does not provide any information
about the error. I have checked the path that is built on the line prior
and it is able to be opened directly from that path copied from debug so I
know the path is good.
Any ideas?
Thanks,
Robert Newton
Estes IT
System Architect
804-353-1900 x2256
rnewton@xxxxxxxxxxxxxxxxx
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2026 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.