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From: victorpy@xxxxxxxxxxx
To: c400-l@xxxxxxxxxxxx
Date: Tue, 5 Oct 2010 13:28:07 +0000
Subject: [C400-L] pthreads and c++ destructor
Hello to all,
I think im having a problem with threads and c++ destructor. I'll explain the problem
Supose i have a Class myclass that is global for all threads. A thread is created modify some attributes of the class then terminates. All the threads that modifies the class are detached.
After some time i try to access the modified attribute of the class, but this no longer have the value i put in the first thread. i.e. the value is gone or is trash.
Let me put a practical example
Class MyClass
{
char **myCharArray;
void ModifyArray()
{
myCharArray = new char*[10];
for(int i = 0; i < 10; i++)
myCharArray[i] = new char[20];
}
char ReadArray()
{
for(int i = 0; i < 10; i++)
cout << "element " << i << " "<<myCharArray[i]<<endl;
}
};
void *ModClass(void *parm)
{
//mutex lock not shown
g_myclass->ModifyArray();
}
void *ReadClass(void *parm)
{
//mutex lock not shown
g_myclass->ReadArray();
}
MyClass *g_myclass
int main()
{
int i = 0
g_myclass = new MyClass();
while(i < 10)
{
//thread api not used, just pseudo-code
//1)
createThread(ModClass);
sleep(10)
//2)
createThread(ReadClass);
i++;
}
}
1) In the first thread the array is modified using new operator, after that the thread is detached.
2) After some period of time the array is accessed for read, but in some cases after various iteration, the element in the array is gone.
Could it be that the modification of the array with new in the thread is deleted after the execution of the thread?. I think it could be that because i read about thread releasing resources after detaching
Any help will be welcome
Thanks
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