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It has nothing to do with either C or RPG, you have to know the concept of Aotumatic Memery vs Static Memery!! In you C, change char* check_bit; to static char* check_bit; will fix your problem. Try it. Ge An Krish Thirumalai wrote: > Writing my first program in C in the ILE environment and I am really puzzled. > > I have the following RPG program that is calling a C function, but all i get > back is a Null each time. If i put it in debug mode i can see that the value > of chkdigit is correct, but then, when i get it back in my RPG, the value is > NULL. > > Can someone point out what i am doing wrong ? > > RPG program > > D Pr_ChkDigit PR * ExtProc('Pr_ChkDigit') D * Options(*string) value > D Wrk_Str s 36A D Wrk_Null s 1A Inz(X'00') D Wrk_ChkDigit s 1A D Ptr_ChkDigit > s * INZ(%ADDR(Wrk_ChkDigit)) > /Free Wrk_Str = '70500607050AEI02x' + Wrk_Null; Ptr_ChkDigit = > Pr_ChkDigit(%Addr(Wrk_Str)); Dsply Wrk_ChkDigit; *InLr = *on; /End-Free > C service program > > // Mod 36 Check bit calculator char* Pr_ChkDigit(char *str) { > char chkdigit; char* check_bit; > //Calcuations // Get checkbit from the Mapping Matrix > chkdigit=reverse_map(c1,c2) ; *check_bit = chkdigit; return check_bit; > } > > > >
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