|
What if you use:
// Mod 36 Check bit calculator
char* Pr_ChkDigit(char *str)
{
char chkdigit;
//Calcuations
// Get checkbit from the Mapping Matrix
chkdigit=reverse_map(c1,c2) ;
*str = chkdigit;
return str;
}
-----Original Message-----
From: c400-l-bounces+ebudimlic=centerfieldtechnology.com@xxxxxxxxxxxx
[mailto:c400-l-bounces+ebudimlic=centerfieldtechnology.com@xxxxxxxxxxxx] On
Behalf Of Krish Thirumalai
Sent: Wednesday, April 20, 2005 3:42 PM
To: c400-l@xxxxxxxxxxxx
Subject: [C400-L] Returning character variables from C to RPG
Writing my first program in C in the ILE environment and I am really
puzzled.
I have the following RPG program that is calling a C function, but all i get
back is a Null each time. If i put it in debug mode i can see that the value
of chkdigit is correct, but then, when i get it back in my RPG, the value is
NULL.
Can someone point out what i am doing wrong ?
RPG program
D Pr_ChkDigit PR * ExtProc('Pr_ChkDigit')
D * Options(*string) value
D Wrk_Str s 36A
D Wrk_Null s 1A Inz(X'00')
D Wrk_ChkDigit s 1A
D Ptr_ChkDigit s * INZ(%ADDR(Wrk_ChkDigit))
/Free
Wrk_Str = '70500607050AEI02x' + Wrk_Null;
Ptr_ChkDigit = Pr_ChkDigit(%Addr(Wrk_Str));
Dsply Wrk_ChkDigit;
*InLr = *on;
/End-Free
C service program
// Mod 36 Check bit calculator
char* Pr_ChkDigit(char *str)
{
char chkdigit;
char* check_bit;
//Calcuations
// Get checkbit from the Mapping Matrix
chkdigit=reverse_map(c1,c2) ;
*check_bit = chkdigit;
return check_bit;
}
--
Krish Thirumalai
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