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On Wednesday 28 November 2001 20:31, James Rich wrote: > On Wed, 28 Nov 2001, Brendan Bispham wrote: > > I'm trying to get an snmp apis converted to RPG, but there's far too many > > pointers involved for my liking... > > I'm just curious - why do you want to do this in RPG? Surely SNMP stuff > is more easily handled in C. C handles pointers well and RPG does not - > what is your motivation? > James, I started with the C examples but got compilation errors. These two, for starters, since they seem identical to both the V3R2 and V5R1 manuals. Are they easy? are they manual errors? ccsid errors? I dont know, so I moved onto RPG... ---------------------------------- .05 141 25 | if ( i > 100 /* MAX_NUM... */ ) \keyword{return(-2002); | 141 0002.06 ===========> ......................................a.......b................................................... 0002.07 *=ERROR===========> a - CZM0401 The character is not valid. 0002.08 *=ERROR===========> b - CZM0347 Syntax error: possible missing ';' or ','. 0002.09 142 | /* Return if you exceed maximum varbinds. */ | 142 ------------------------------------------------------------- 0001.22 67 |int AddVarbind(snmppdu **pdu, char * oid, value v, unsigned | 67 0001.23 ===========> ..........................................a....................................................... 0001.24 *=ERROR===========> a - CZM0350 Syntax error. 0001.25 68 |char pdu_type, unsigned char asn_type) | 68 -----------------------------
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