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On V5R1, I've been doing this:

D MbrList      DS           LikeDS(QUSM0200)
D MbrDesc      DS           LikeDS(QUSL010000)

Granted the IBM subfield names suck but that's another reason for a really
good source code editor. Too bad CODE and that WDSc hog doesn't autocomplete
things when I type MbrDesc.________ by adding a list of subfield names that
I can pick from.  Or does it?
In reality IBM should recreate a new set of the data structures using only
qualified DS names. That way, the member name in the DS could be MBRNAME
instead of QUSMN01 
-Bob


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of CWilt@xxxxxxxxxxxx
Sent: Friday, November 05, 2004 11:47 AM
To: rpg400-l@xxxxxxxxxxxx
Subject: RE: Why no header files for RPG?

> -----Original Message-----
> From: Bob Cozzi [mailto:cozzi@xxxxxxxxx]
> Sent: Friday, November 05, 2004 12:36 PM
> To: 'RPG programming on the AS400 / iSeries'
> Subject: RE: Why no header files for RPG?
> 
> 
> The QSYSINC library has data structures for the return values 
> from APIs in
> RPG-syntax.
> Nothing more (for RPG).
> What I am posting are the prototypes for the APIs and for the 
> C runtime
> library. Not all of them, just the one's I've used over the years.
> I will not recreate the data structures in QSYSINC, there's 
> no substantial
> benefit to doing that.
> -Bob
> 
> 


I don't know Bob,

I always recreate the DS found in QSYSINC.  Giving them, or at least the
subfields, better names and changing the binary types to integer when
appropriate.

May not provide "substantial" benefits, but IMHO it's beneficial enough to
do it once.


Charles
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