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HI I am modifying a program that works on the cycle.

All RPG programs use the cycle, whether you like it or not :-)


I notice that when I try to debug it, no breaks occur, either at L1 detail, total, anything.

What do you mean by breaks? Do you expect a program to spontaneously stop at a level break when you are debugging? You'll have to set breakpoints, when you want the program to stop.


Is this normal, if so, how does one debug a cycle program, please not batch debug.

If you are using RPG IV:
- make sure the program is compiled with debug information (parameter DBGVIEW)
- STRDBG <program>
- set your breakpoints
- call the program


If you are using RPG III:
- Make sure the program is compiled with OPTION(*SRCDEBUG)
- STRDBG <program> OPMSRC(*YES)
- set your breakpoints
- call the program

Joep Beckeringh

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