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What's the difference between DFTACTGRP(*NO) and DFTACTGRP(*YES)?  I
specify *NO to get it to compile and run, but I don't have any idea why I'm
doing it.  I guess if someone could give a simple explanation of DFTACTGRP
(*NO) and DFTACTGRP(*YES) so that I could understand what I'm doing when
I'm doing it, I would appreciate it.

TIA,

Frank




rob@xxxxxxxxx@midrange.com on 04/21/2003 10:53:00 AM

Please respond to RPG programming on the AS400 / iSeries
       <rpg400-l@xxxxxxxxxxxx>

Sent by:    rpg400-l-bounces@xxxxxxxxxxxx


To:    RPG programming on the AS400/iSeries <rpg400-l@xxxxxxxxxxxx>
cc:

Subject:    Re: compiling an RPGLE pgm


Why does it matter?

Rob Berendt
--
"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
Benjamin Franklin




fkany@xxxxxxxxxxxxxxxxxx
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
04/21/2003 10:38 AM
Please respond to RPG programming on the AS400 / iSeries

        To:     RPG400-L@xxxxxxxxxxxx
        cc:
        Fax to:
        Subject:        compiling an RPGLE pgm



Hi All,

Why must I specify DFTACTGRP(*NO) when compiling?  The only thing I'm
doing
different in my program is I'm using prototypes or subprocedures(which
ever
is the correct name) instead of using subroutines.

TIA,

Frank

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