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Thanks, I knew it be easy! <g>

-----Original Message-----
From: rpg400-l-admin@midrange.com [mailto:rpg400-l-admin@midrange.com]
On Behalf Of Feador, Jerry
Sent: Monday, July 08, 2002 3:39 PM
To: 'rpg400-l@midrange.com'
Subject: RE: If Statements

Change to...
If BasketQty <> *Blank

-----Original Message-----
From: Justin Houchin [mailto:justin@RELIATEK.COM]
Sent: Monday, July 08, 2002 1:37 PM
To: RPG Midrange
Subject: If Statements


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi Everyone,
            I have a simple question. I cannot figure out why this will
not work. Here is the example..

D BasketQty          7A


0121.00  *If basket item quantities changed, update them

0122.00 C                   Eval      BasketQty = ZhbGetVar('BasketQty')

0124.00 C                   If        BasketQty >= ' '
0125.00 C                   ExSr      UpdateQty

0126.00 C                   ExSr      WriteHTML

0127.00 C                   Return

0128.00 C                   EndIf

With the BasketQty being blank, the program still proceeds to the
subroutines when it should skip them. I know that I could substitute
line 124.00 with
BasketQty     IfNe      *blank, but I wanted to do it the other way. Any
Suggestions?



Justin Houchin
Programmer and Web Developer
ReliaTek, Inc
justin@reliatek.com

--


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