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On 7/6/2015 11:51 AM, Jon Paris wrote:
Not sure I understand the logic on the “good fit” front.OO aspect. That’s is why PHP has worked for many - because you can write
The biggest challenge for most RPGers making the switch is generally the
procedurally while exploiting objects written by others. Admittedly I have
not (yet) studied Python in depth, but everything I have seen to date tells
me that it is even more strongly OO than Java.
As one who struggles with the OO mindset, I do agree with this! Having
said that, the Python I write is quite procedural.
head around if you are an RPG programmer. There's a little less pain inI’m interested as to why you two think it works better than (say) Java.
Java has these 3 issues that Python hasn't got:
CLASSPATH
Edit / compile / jar / deploy (vs interpreted)
Hierarchical folder structure (demands IDE vs simple text editor)
This exactly, Java makes a lot of assumptions that are hard to wrap your
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