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<Joe> I said "too many buzzwords" because you were stringing together a bunch of technological terms that weren't necessarily related. I mean, you don't need XML to talk to RPG-CGI, or vice versa. But your statement indicated that somehow you had to have all these pieces or it wasn't technologically sound. </Joe> Ok, now we have something worth talking about. I will give some history to that statement. . . In my experiences, passing values to a CGI program (RPG in this case) with a key value pair (Name=Aaron&State=MN for example) proved to be less than adequate when you want to get a whole heap full of info into the RPG-CGI program, and then what do you respond with, more key value pairs, XML? I am asking because I have done it those ways _and_ with 100% XML, and XML appears to be the way to go being that I now know how to parse XML with RPG and it is very easy to create RPG-CGI programs. Now just because I know XML and RPG-CGI doesn't mean that it is the best way, but I haven't seen a lot of other ways that are viable, including anything in this list. Anybody have suggestions on my model? Aaron Bartell
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