Thank you all for responding.

Based on how many responded is the use of snippets not something that is widely used for RPG? Are developers finding its not worth the effort in RPG to use snippets or would be used more if it was easier to enter and extract the snippets?

What would be cool is a function key combination when source editing and you put in a wild card scan on your snippets and you could select it and it would be pasted after the line your in. This is to complement the snippit perspective. Suppose you have interactive shell snippets you do a wild card search on interactive and brings them all up to select from. Heck, you could be building a source module and selecting from many different snippets...... Just a thought.......

Regards
Andy Hautamaki

----- Original Message ----- From: "Andy Hautamaki" <ahautamaki@xxxxxxxxxxxxxxx>
To: <wdsci-l@xxxxxxxxxxxx>
Sent: Friday, November 28, 2008 2:10 PM
Subject: [WDSCI-L] Any Tricks and Tips about using Snippits in WDSI for RPG


I like the idea of using code snippits for RPG and am wondering if any one
would care to share some tricks and tips on how you organize the snippits
and how you are breaking them done.

Thanks
Andy Hautamaki


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