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I have a problem with the source that the debugger uses. Here is the situation: I debug an iSeries program (RPG IV). I find a bug. I fix the source and recompile. When I go back into the debugger, it is still showing the older version of the source, without the fixes. It will run the newer version of the program, but when lines have been moved or changed, it is extremely difficult to debug this way. How do I get the debugger to retrieve the source from the iSeries instead of from the cache? (Assuming the source is cached) Thanks, Kirk
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