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   From the LPEX editor I've compiled my RPG IV program and it has come back
   with errors.  In the iSeries Error List I have Messages set to "Insert
   All".  I double click on any message and they all get inserted into my
   code in the LPEX editor.

   In the Code Editor I could jump from error to error with Alt-N.  I can't
   find an equivalent in the LPEX editor. Is there one?

   In the Code Editor I could delete the error messages from my source, but I
   can't find an equivalent in the LPEX editor.  I've just had a clean
   compile and the the messages from the prior compile are still there.  How
   can I get rid of them short of exiting the member and re-opening it?

   I guess I'm not seeing too well today.  Can't seem to find anything...

   Sam

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