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If you are getting a valid utf-8 string, create a local or global variable
in your RPG program the same type as "retDecoded" (put it something like
"local_retDecoded") but just like that.
The compiler will assume the variable is CCSID of the compilation time,
which would probably be the same as the job when the program runs.
Then just assign retDecoded into local_retDecoded:
<rpg>
local_retDecoded = retDecoded; // implicit run-time conversion to your
CCSID.
</rpg>
What you are doing is NOT wrong. What you need is what you are NOT
getting.
Make that simple change and you'll see.
This is one way, a simple one, to solve it. There are others but a bit more
worked.
HTH
JS
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