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I would do this with a great deal of caution. We have several programs here that appear to have originally been written in RPGII and are now in RPGIV, but continue to have left side conditional indicators, merge indicators, level break indicators, etc. along with goto statements, rely on the cycle (primary and secondary files). They work but are ugly to troubleshoot and modify. A lot of elements when I learned to code in the late 80's I was told not to use.
These were done long before my time with this employer, so I can't vouch for how they were converted. I have tried to re-write one of the programs with modern RPGIV/free but can't get it to give me the exact same results.
from: DEnglander--- via RPG400-L <rpg400-l@xxxxxxxxxxxxxxxxxx>
subject: RPG II Conversion
I have an RPG36 program that I would like to at least convert to RPGIII but really prefer RPGIV. If I change the PDM type from RPG36 to RPG, I get a partial compile with severity 20 errors.
Is there a way to convert an RPGII System/36 program to RPGIII?
Once I get to RPGIII I was planning on using CVTRPGSRC to convert RPGIII to RPGIV.
Thank you,
Doug
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