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On Mar 12, 2021, at 11:44 AM, Panduranga Nayak <nayakpanduranga@xxxxxxxxx> wrote:
Maybe multiple occurrence data structure like below? You can change the
occurrence by using *%occur(Containers) = 1*
D Containers DS OCCUR(28);
SlOthCtr1 Char(40) Overlay(Containers);
SlOthCtr2 Char(40) Overlay(Containers : *Next);
SlOthCtr3 Char(40) Overlay(Containers : *Next);
SlOthCtr4 Char(40) Overlay(Containers : *Next);
SlOthCtr5 Char(40) Overlay(Containers : *Next);
SlOthCtr6 Char(40) Overlay(Containers : *Next);
SlOthCtr7 Char(40) Overlay(Containers : *Next);
SlOthCtr8 Char(40) Overlay(Containers : *Next);
SlOthCtr9 Char(40) Overlay(Containers : *Next);
SlOthCtr10 Char(40) Overlay(Containers : *Next);
SlOthCtr11 Char(40) Overlay(Containers : *Next);
SlOthCtr12 Char(40) Overlay(Containers : *Next);
SlOthCtr13 Char(40) Overlay(Containers : *Next);
SlOthCtr14 Char(40) Overlay(Containers : *Next);
SlOthCtr15 Char(40) Overlay(Containers : *Next);
SlOthCtr16 Char(40) Overlay(Containers : *Next);
SlOthCtr17 Char(40) Overlay(Containers : *Next);
SlOthCtr18 Char(40) Overlay(Containers : *Next);
SlOthCtr19 Char(40) Overlay(Containers : *Next);
SlOthCtr20 Char(40) Overlay(Containers : *Next);
SlOthCtr21 Char(40) Overlay(Containers : *Next);
SlOthCtr22 Char(40) Overlay(Containers : *Next);
SlOthCtr23 Char(40) Overlay(Containers : *Next);
SlOthCtr24 Char(40) Overlay(Containers : *Next);
SlOthCtr25 Char(40) Overlay(Containers : *Next);
SlOthCtr26 Char(40) Overlay(Containers : *Next);
SlOthCtr27 Char(40) Overlay(Containers : *Next);
SlOthCtr28 Char(40) Overlay(Containers : *Next);
On Fri, Mar 12, 2021 at 11:21 AM Kevin Bucknum <Kevin@xxxxxxxxxxxxxxxxxxx>
wrote:
Of the top of my head something like this?
Dcl-DS *N;
SlOthCtr1;
SlOthCtr2;
SlOthCtr3;
SlOthCtr4;
SlOthCtr5;
SlOthCtr6;
SlOthCtr7;
SlOthCtr8;
SlOthCtr9;
SlOthCtr10;
SlOthCtr11;
SlOthCtr12;
SlOthCtr13;
SlOthCtr14;
SlOthCtr15;
SlOthCtr16;
SlOthCtr17;
SlOthCtr18;
SlOthCtr19;
SlOthCtr20;
SlOthCtr21;
SlOthCtr22;
SlOthCtr23;
SlOthCtr24;
SlOthCtr25;
SlOthCtr26;
SlOthCtr27;
SlOthCtr28;
Containers Char(40) Dim(28) Pos(1);
End-Ds;
On Fri, 2021-03-12 at 16:10 +0000, (WalzCraft) Jerry Forss wrote:
Hi All,
I know this is a simple question but is escaping me at the moment.
I have a file that contains fields SLOTHCTR1 - SLOTHCTR28, each 40 char.
I want to have these loaded into an array because I need to change some,
print label, change again, print and so on.
Changing by index would be immensely less coding then changing the field
directly.
This is basically what I what it to look like.
Dcl-DS *n;
Containers Dim(28);
SlOthCtr1 Char(40) Overlay(Containers);
SlOthCtr2 Char(40) Overlay(Containers : *Next);
SlOthCtr3 Char(40) Overlay(Containers : *Next);
SlOthCtr4 Char(40) Overlay(Containers : *Next);
SlOthCtr5 Char(40) Overlay(Containers : *Next);
SlOthCtr6 Char(40) Overlay(Containers : *Next);
SlOthCtr7 Char(40) Overlay(Containers : *Next);
SlOthCtr8 Char(40) Overlay(Containers : *Next);
SlOthCtr9 Char(40) Overlay(Containers : *Next);
SlOthCtr10 Char(40) Overlay(Containers : *Next);
SlOthCtr11 Char(40) Overlay(Containers : *Next);
SlOthCtr12 Char(40) Overlay(Containers : *Next);
SlOthCtr13 Char(40) Overlay(Containers : *Next);
SlOthCtr14 Char(40) Overlay(Containers : *Next);
SlOthCtr15 Char(40) Overlay(Containers : *Next);
SlOthCtr16 Char(40) Overlay(Containers : *Next);
SlOthCtr17 Char(40) Overlay(Containers : *Next);
SlOthCtr18 Char(40) Overlay(Containers : *Next);
SlOthCtr19 Char(40) Overlay(Containers : *Next);
SlOthCtr20 Char(40) Overlay(Containers : *Next);
SlOthCtr21 Char(40) Overlay(Containers : *Next);
SlOthCtr22 Char(40) Overlay(Containers : *Next);
SlOthCtr23 Char(40) Overlay(Containers : *Next);
SlOthCtr24 Char(40) Overlay(Containers : *Next);
SlOthCtr25 Char(40) Overlay(Containers : *Next);
SlOthCtr26 Char(40) Overlay(Containers : *Next);
SlOthCtr27 Char(40) Overlay(Containers : *Next);
SlOthCtr28 Char(40) Overlay(Containers : *Next);
End-Ds;
That way I can change the fields by changing the Containers(x);
What should this look like?
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